Description

A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.

Effects

Used in battle : Attempts to [catch]{mechanic:catch} a wild Pokémon, using a catch rate of 1×. The caught Pokémon's [HP]{mechanic:hp} is immediately restored, [PP]{mechanic:pp} for all its moves is restored, and any [status ailment]{mechanic:status-ailment} is cured. If used in a trainer battle, nothing happens and the ball is lost.

Do you find Heal Ball useful?