Description

A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.

Effects

Used in battle : Attempts to [catch]{mechanic:catch} a wild Pokémon. Has a catch rate of 1.1× on the first turn of the battle and increases by 0.1× every turn, to a maximum of 4× on turn 30. If used in a trainer battle, nothing happens and the ball is lost.

Do you find Timer Ball useful?